MUSEUM OF VR SOCIAL MEDIA
An interactive google cardboard mobile experience documenting the 2017 VR Social Media scene.
The museum contains a campsite (a common social vr trope) area to introduce the teleport mechanic, the user then enters the museum to discover five exhibits.
- History and introduction
- Avatars
- Activities
- Social VR universe
- Underbelly (harassment/commercialisation)
![](https://freight.cargo.site/t/original/i/86ce5279242be8d64c3d5da0aa5c5c4f0dfffe449455bb9b5e6fa15dcc528f62/jack-quick_vr_social-vr-museum_early-avatars.jpg)
This project was my first mobile app, and was a good chance to implement visual and audio feedback techniques I had learned through my VR design course and through experience testing GearVR apps.
For a full summary of the project development, go to Medium.
For a full summary of the project development, go to Medium.
![](https://freight.cargo.site/t/original/i/a4f98f9422d8c32fc5da611f957120c4930ca19826778dfa4cf92566bb701007/jack-quick_vr_social-vr-museum_early-interior-1.jpg)
![](https://freight.cargo.site/t/original/i/1b6ca26ff3bbcd5cfe2b08665bfc8ae1f4127902eb8de6cf55b333f695ffd4fc/jack-quick_vr_social-vr-museum_texture-test.jpg)
![](https://freight.cargo.site/t/original/i/06deb4007d5c025a4d6de7de46524a5a41dce1dc77a9d473d0780745a7648ccb/jack-quick_vr_social-vr-museum_early-underbelly.jpg)
![](https://freight.cargo.site/t/original/i/8e959feb0f979428edc1f73bf82b905848306e8e6b3e124c32c0961d4b42e41f/jack-quick_vr_social-vr-museum_early-interior-3.jpg)