How much damage can you cause in ten seconds?

A tech demo and proof of concept.
In HammerTime, players compete to cause the most possible chaos and damage to a small office storeroom, in a limited amount of time.

This was my final project on the Udacity VR Developer Nanodegree.

The hammers were photogrammetrically captured and created using Agisoft PhotoScan software.

The idea for the larger project involves user playing the role of Satan, ‘possessing’ various characters to cause therapeutic destruction.

Made in Unity for HTC Vive.
Get in touch if you’re interested in relieving some stress and having a go.

Jack Quick 2019