Texture detail from Structure Scanner.

Photogrammetry scan model preview

A project to demonstrate trigger based AR.

A Structure Scanner was used to capture my full body scan (with help) and the resulting static model was rigged online using Adobe Mixamo.

My business card was used as the target texture and the model would appear and animate when this was detected by the device camera.

With so much movement, the Virtual Unity camera can be set to render a previous frame as the background for each new frame giving mesmerising results.

Jack Quick 2019